Select Prototype 3
generalNew progress on the select tool prototype:
Previously the select tool used the even-odd rule for determining the selected area. This algorithm, while being simple, often leads to a selection with unintended holes:

A different algorithm avoids these holes:

The second image uses the nonzero rule, which is also what the prototype uses now. For that I switched from polybooljs to paperjs. It would add ~60kb to Kleki which I'm not totally happy with, and it seems to have some bugs with its nonzero implementation.
Furthermore, I updated how the selection outline is drawn and animated it, and made smaller usability improvements.
The algorithm behind the selection remains the main issue going forward.
-bitbof
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